Writing, designing and implementing manually crafted and procedurally generated world events and quests in the Open-World RPG Sea of Rifts
Tools: Unity, Github/Fork, Ink, Tracery, MS Visual Studio
An interactive Twine fiction game!
While your brethren have marched off to war, you have been deemed unfit and thus, have been left behind as the sole minion responsible for Closing Dominion’s Tavern.
An epic fantasy novel and original IP commissioned by Mythrill for their serialised storytelling application. It features in-app 'Lore Card' interactive storytelling elements combining illustrations and short text descriptions of characters, items, and locations.
A collaborative epic fantasy novel written by over 40 authors. I was tasked with ensuring tonal consistency by rewriting select chapters and editing the manuscript.